Q:Hello, I like your drawings a lot :)... As I was watching the last you did, pin up girl, I know your style is quite unique, but I suggest that you could draw smaller feet, they're good, but maybe it's too cartoony for the look desired... Well, just that ^^; have a nice day~
I’d be willing to change my anatomy a little bit, but only if more people agree.
Q:Not exactly a question, just to say I really enjoy your drawstyle :D Continue on this way :D !
Thank you, kind sir! :D
Q:I really hope I'm not repeating a former question but I was just wondering, what program do you use for you lineart? It's so clean and sharp~
I use Photoshop CS5, BUT I found this cool trick to making lineart in PS a bit more crisp!
http://buttsnekoka.tumblr.com/post/13733444908/i-couldnt-find-the-texture-used-in-this-so-i
Q:You worked on Skullgirls too! Wow everyone on tumblr who is an animation artist for Skullgirls is an amazing animation artist! Really! Amazing! I can't state this enough! Seriously you guys must of had a blast watching the full game in all its glory being heralded as one of the most beautifully designed fighters ever seen and the sheer scope of detail to the animations justifies much of the final score. Thank you for making this dream a reality.
Thanks for the appreciation, but I had no part in the animation. I only cleaned it up before it was put into the game!
Q:What exactly does clean-up involve?
We are given the sketched animation, which is already arranged for us in a Photoshop file with proper animation timing. We do the line work according to model sheets, then the color map and shading.
This post explains it more in detail: http://skullgirls.com/2011/06/diamonds-in-the-rough-animation-clean-up/
Sometimes it can be a pain in the butt because the animator doesn’t follow the model sheet as close as they should. So, that’s more work for us because we have to spend extra time making sure the animation runs smoothly.
When I did the color maps for Parasoul, I was all, “What the hell is the point of all these stripes on her legs??” A month or two later, they made this post and cleared my confusion right the heck up: http://skullgirls.com/2011/09/a-rather-refined-palette/ Now I think it’s INSANELY COOL what they can do with the color map!
Q:wait ahh, before you stop posting skullgirls, did you do anything for peacock? she is my favorite and id like to see your stuff on her if you did. :o
Nope! What I posted is what I did!
I didn’t join until June last year and Peacock was all done by that time.
Q:Your character's wallpapers are so adorable!! I downloaded them all and they are my new desktop, changing from time to time... So cool! Now, how did you make the background go tile? I think it's a photoshop tool, but I'm not so sure of it, since I can't use that crazy program...
Thank you!! I’m happy someone likes them! :D
As far as the tiling? All copy and paste haha
Q:Where's the "about me" page?
I don’t like rambling on about myself unless it’s necessary (jobs, etc), so I never bothered to put one up.
Q:Haven't seen Chogi in a while... Is she still a part of Night, Lani, and Hekuma (or should I say Magic Girl Lani? Don't know if you had a name for them before ^^; )
“Magical Girl Lani” is a working title until I figure out something better haha. I took most of the characters from my previous project and just stuck them in a new one.
As far as Chogi, yeah. Although she’s mostly a minor character, she has an important role (which I can’t talk about because it’s spoiler-heavy >u>).
Q:How long have you been awesome? lol
Ever since I got AWESOME FANS.
I feed off their powerrrrrr
Q:God, I love your style so much.
Eee! Thank you! ^u^
Q:Not to be rude, but calling the place you apply to is like another step in the process. After you submit an application for work you should call a week to a week and a half later to check the status of your application. That shows them that you're interested and gives you a straight answer on whether or not you will be hired.
Call me stupid, but I honestly didn’t know that. I have very little experience with this stuff. T_T
I did call a week later to one place, though, but they ran me around in circles for 3 weeks and never returned my calls.